Abracadabra had considerable success , considering that it was not published nor Dinamic nor Topo , the two Spanish giants (really any big company , except the first one, published conversational adventures). It has good graphics and surround atmosphere, which inevitably engages the player. We can comment as an anecdote that it was done in collaboration with my neighbor. We played for hours , and every day we met to exchange new discoveries we had made ... Besides being exciting was more effective and got to solve all the puzzles.
Juan José Epalza Ramos. (Amstrad CPC)